![]() ![]() It worked for me for a minute somehow, but then I couldn’t press any of the VR menu icons and no matter what I tried I couldn’t open any menus. VR Menu can be triggered but is often unreachable, and even when it is reachable - its icons usually can’t be clicked.The sim should get more optimized with updates, not less! Any lower settings and it becomes too blurry to enjoy. A lot of stuttering that weren’t there with this settings before. Huge FPS drop!!! I have a high-end PC - Ryzen 9 5900X / RTX3080 / 64Gb RAM / HP Reverb G2 - and from “barely adequate” on mostly medium settings at WMR OpenXR rendering at 70% and game render scale at 100% TAA it got to the vomit-comet on the same settings as before, unable to maintain even 22.5FPS anymore (which it was easily maintaining before), so motion reprojection falls apart.There is haptic feedback when you touch the control.Controller image is small, unobtrusive and tasteful.Rotational controls are working (kind of).These are my observations from the first short session with SU7: What is their QA doing? Is there any QA for VR at all? It took me all of 15 minutes to see them all. Such bugs need to be figured out by QA and fixed before releasing a mandated update and killing the sim. As updating is not optional, for most if not all VR users Asobo just killed the sim, period. And the controller support is very rudimentary and worse than older sims, and has introduced the bugs that killed the VR experience entirely. The sim is completely grounded in VR after the SU7 update. Might as well remove it.Well, the controller support is out, and it’s not a good job, unfortunately. Make (some) VR Yokes Even More Realistic!ġ0) Remove Xplane’s IPad This is hard to see and use in VR. SimVRlabs YokeCenter mod - Utilities - X-Plane.Org Forum VR Controllers Mod - Textures - X-Plane.Org Forum Make your controllers more immersive by making them less visible (i.e., ghost mode) Mission-X - Mission-X - X-Plane.Org ForumĪnd would go great with this hospital scenery for helicopter med evac missions: type=downloads_file There's something really cool about combining this with Xplane's ATC and the above traffic addon's to just make the world become alive and immersive in VR. Randomly generated search and rescue missions or cargo missions. Vivid Sky - Scenery Enhancement Packs - X-Plane.Org Forum MarineTrafficX - Scenery Enhancement Packs - X-Plane.Org Forumīeautiful Xplane Nights - Scenery Enhancement Packs - X-Plane.Org Forum LiveTraffic - Utilities - X-Plane.Org ForumĤ) Marine Traffic. XPV is a program that adds simulated traffic when you turn it on and are running Live Traffic so that you can still have AI airplanes all around even if you are flying somewhere Live Traffic doesn't have free sources or even if it is off hours. There's something really awesome about flying right next to a plane or taxing next to a plane that you know is taking off in real life somewhere. This brings real life airplanes into your game. You can add over 10 extra aircraft for free to fly with motion controllers this way.ģ) Live Traffic and XPV. See here: PSA-Free Extra Motion Controller Aircraft- XPlane 11 : OculusQuest (). I made a separate post on aircraft you can fly with just motion controllers. Just including these for completeness but these are the ones most often found in easier-to-locate tutorials and videos: Avitab, Ortho4XP, WorldEditor, Airport Environment HD, SimHeaven X-_ packages, all of MisterX's scenery.Ģ) The free motion-controller flyable aircraft. Hope it helps someone do a bit less hunting and pecking than I had to do, and if you have any to add, please add to this post! I found that most "Xplane 11 VR" searches wound up in "performance" type videos and posts rather than things like this.ġ) The well-knowns. This is a list of add-ons I think are awesome for flying in VR with. I am new to VR and simming and spent the last few months finding and testing add-ons to Xplane for flying with VR motion controllers. ![]()
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